|Sense of Humor||xx|
|Topics of Conversation||xx|
|RELIGION & SPIRITUALITY|
|Expression of beliefs||xx|
|Quirks, Habits, & Oddities||xx|
|Hobbies & Enjoyments||xx|
|Mental & Emotional Disorders||xx|
Higg’s Hole a small village in the Chelaxian vasall state of Isger.
Professions & Crafts
Significant past events
What triggered adventuring?
You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.
Benefit: You gain a +2 trait bonus on initiative checks.
Growing up in a rough neighborhood or a dangerous environment has honed your senses.
Benefit: You gain a +1 trait bonus on Reflex saves.
The barbarian's class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Skill Ranks Per Level: 2 + Int mod. -1 + human 1 = 2
|Sleight of Hand||1|
Equipped Magic Items
- Armor: (suits of armor)
- Belts: (belts and girdles)
- Body: (robes and vestments)
- Chest: (mantles, shirts, and vests)
- Eyes: (Antiquarians Monocle)
- Feet: (boots, shoes, and slippers)
- Hands: (gauntlets and gloves)
- Head: (circlets, crowns, hats, helms, and masks
- Headband: (headbands and phylacteries)
- Neck: (amulets, brooches, medallions, necklaces, periapts, and scarabs
- Ring #1: (rings)
- Ring #2: (rings)
- Shield: (shield)
- Shoulders: (capes and cloaks)
- Wrist: (bracelets and bracers)
One Use Items
- 0 Cure Light Wounds 1d8+1
- 0 Cure Moderate Wounds 2d8+3
- 0 Cure Serious Wounds 3d8+5
- 1 Masterwork Light Shield (steel)
- 1 knife cold iron
- 1 knife magical (unknown)
- Gold: 100
- Silver: 0
- Copper: 0